Portal UI began as the back office of a design studio that also stocks, makes and ships physical products. It invoices real clients, pays a real team and fills real orders every week. Every screen was argued over by the people who had to use it the next morning.
PORT@L
01 — what it is
The back office for a small studio, shop or agency: projects, hours, invoices, proposals, brand files, inventory and payroll in one place.
02 — who it’s for
Teams of one to twenty who are tired of running the business across six tools and a spreadsheet, and whose clients keep asking “where are we?”
the idea
Your team on one side. Your clients on the other. One place, two doors, nothing in between to reconcile.
team.yourstudio.com
The team’s door
- Projects and tasks, hours logged against themwork
- Master projects as a schedule the whole team runs onwork
- Invoices, estimates, retainers that send on the daymoney
- Proposals clients sign onlinemoney
- Handbook, time off, pay stubs, bank statementsteam
- Inventory with per-unit cost, products priced from it, deliveriesstock
projects.yourstudio.com
The clients’ door
- Their projects, hours and files; nothing elsesee
- The schedule as it stands, and the sign-offs that are theirssee
- Pay by card or bank, or say a check is on its waypay
- Accept an estimate with one clickpay
- Brand guide, logos and fonts for any vendorbrand
- Their own storefront: order products in any quantity, invoiced with the servicesstore
03 — as the team sees it
Overdue 2 · $9,440 owed
Open / check coming 6 · $19,540 owed
04 — inside
Projects & time
Tasks per client, a running timer, hours that roll straight into the next invoice.
Invoicing
Quantity and unit lines, sales tax by ZIP, Stripe pay links, reminders, retainers that go out on the date.
Proposals
Written from priced blocks, signed online, turned into the invoice and the job the moment they're accepted.
Schedules
A master project as a chart: tasks and punch lists as bars, the next one lights up when the last one's done and approved.
Team & payroll
Handbook, time-off requests, pay stubs, and a payroll run that already knows the hours.
Brand styles
Each client's logos, colours, fonts and a designed brand guide, shareable with a vendor behind a password.
Money in view
Outstanding, billed by year and by business, bank statements synced and matched to deposits.
Inventory & storefront
Track what you stock and what it costs per unit. Build products from it, price them once, and give each client a storefront of their own items. Orders land on the same invoice as the services, and a cost change reprices every product that uses it.
05 — where it came from
06 — pricing, per studio
Studio
$89/ month
- Up to 5 team members, 25 client portals
- Projects, time, invoicing, proposals
- Brand styles and client files
Agency
$179/ month
- Up to 15 team members, unlimited clients
- Everything in Studio
- Schedules, handbook, time off, payroll, bank statements
Storefront
$279/ month
- Everything in Agency
- Inventory with per-unit cost and products priced from it
- A storefront per client, orders invoiced with services
- Deliveries, packing slips, a second business on one login
07 — start a portal
08 — questions
01Do my clients need an account?
They get an email invitation and sign in with a link; no password. They only ever see their own projects, invoices and files.
02Can I use my own domain?
Yes. Point team.yourstudio.com and projects.yourstudio.com at us and both doors carry your name. Your portalui.com address keeps working too.
03How does getting paid work?
Connect your own Stripe account and every invoice carries a pay button for card or bank transfer. A client can also tell you a check is coming, which pauses reminders.
04What about my existing invoices and hours?
Import a CSV from Wave, QuickBooks or a spreadsheet and the ledger picks up from there, numbers and all.
05Where do the files live?
In your portal's own storage, private to your studio, with signed links for anything you share out. Large brand files and artwork are fine.
06Why do I have to wait for a person?
Because we're new at being a product, and we'd rather set each studio up properly than hand everyone the same empty screen. You'll talk to the people who built it.